Now here’s a thing: Sam’s gone and made a game! So of course Andrew has played it (he played a lot in the beta too) and now he’s got a heap of questions for Sam about why he designed the game the way it is. It’s a real switch of roles as Andrew takes the role of interviewer and Sam is his, mostly willing, interviewee. Andrew learns a lot about the game design process straight from the horses mouth and you, the listener, will learn lots too.
Do yourself a favour and download and play the game (for free!) before you listen. You can find Flick Heroes, from Storm Giant Studios on Google Play and iOS now!
Follow and heart us on SoundCloud if that tickles your fancy. It certainly tickles ours.
If you’re listening on iTunes, we’d love a review and rating if you have some spare. A review shows you care. We care about you. itunes.apple.com/us/podcast/im-ju…mes/id1219765227
Want to see even more of us?
For the social (and even un-social) among you we have a Facebook page. We’d love a few likes and a follow if you have some lying around. We’d do it for you. Just sayin… www.facebook.com/imjustnotthatintogames/
If you love podcasts on YouTube then we’ve got you covered. We’d love a thumbs up/down and comments if you can. Please keep your comments above/below the belt as you see fit. We’re not your supervisor. www.youtube.com/channel/UCGvs49ASD-qtrdjq_ZTuFUA